Wuchang: Fallen Feathers is a new motion RPG from Chinese unbiased developer Leenzee Online games and F.I.S.T.: Forged in Shadow Torch publisher Bilibili. The video game draws considerable inspiration from FromSoftware titles like Dim Souls and Sekiro: Shadows Die Two times and duties you with rescuing a state struggling from societal upheaval and a supernatural illness.
The sport can take a position all through the closing a long time of China’s Ming Dynasty where Emperor Chongzhen has hanged himself. The electrical power vacuum his dying produces gives rise to bloody conflicts across the nation as armies and other forces clash for control, leaving villages helpless to pillaging and wanton chaos. If that is not terrible more than enough, a mysterious and incurable sickness regarded as “feathering” is producing people today to improve feathers. Not only does this physically deform people troubled, but it causes their minds to split into unpredictable, usually violent approaches.
You regulate a mysterious woman warrior wielding a sword that’s just about as tall as she is. She’s also geared up with a facet pistol (ala Bloodborne) and can equip a different weapon such as a heavy ax. Sekiro supporters will likely notice style similarities to Sekiro, from its checkpoints to its menu layout, though Wuchang’s overcome doesn’t look really as speedy-paced. You are going to lower down foes ranging from human troopers to supernatural threats steeped in a variety of Chinese mythologies from historical cultures this sort of as those people of Shu civilization web pages Sanxingdui and Jinsha. Leenzee produced 18 minutes of alpha gameplay footage, and when the game appears to be like a tiny tough around the edges, it presents excellent evidence of principle. Wuchang: Fallen Feathers has no release window, but Leenzee states it is meant to release for Computer and existing-gen consoles.
What do you consider of Wuchang: Fallen Feathers and how it borrows from FromSoftware? Share your impressions in the comments.