Acquire-Two disclosed in its earnings call right now with investors that it experienced cancelled a $53 million unannounced task. Sources convey to Kotaku that activity was supposed to be a are living support, 3rd-human being motion match in the vein of Destiny, formulated by Hangar 13 identified as Volt. The final decision to cancel it took some builders at the studio by shock, and comes with anxieties about doable layoffs.
“While the Hangar 13 title and Volt’s doing work title are not currently being shared publicly, T2 is announcing nowadays that 2K experienced produced the challenging selection to cease creating on the project,” studio head and founder, Haden Blackman, wrote in an electronic mail to workers, in accordance to a copy seen by Kotaku. “I know this very likely comes as a shock, but I required you to hear it from me 1st and give some context.”
Blackman wrote that in spite of large checks internally, Take-Two experienced established the expenses of improvement amidst the recent “industry challenges” would make it “commercially unviable.”
“We are self-confident that there are several prospects for H13 staff to perform on other games in development, both of those at H13 and across the label,” he wrote. “2K has also certain me that the business believes H13 can provide a important and business success, and we will get started establishing potential tasks shortly.”
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As 1st noted by Bloomberg, Volt had been in growth since 2017, and gone by means of various iterations. Resources instructed Kotaku that one particular of the exceptional factors of the 3-participant coop video game was tech that could see enemies combine jointly into more demanding foes. The action was described as arcadey, with tank, healer, and DPS roles, and plenty of traversal. The code name was limited for Voltron.
The project’s cancellation impacts close to 200 folks, resources explained to Kotaku.
Hangar 13 was proven by 2K Games in 2014 and announced Mafia III a year later on. The sport released in 2016, but didn’t attain the Metacritic rating or revenue figures mum or dad organization Choose-Two experienced hoped for. The studio experienced predicted to make Mafia IV, but those people plans were canned. Alternatively it started operate on a new IP called Rhapsody, Kotaku reported back in 2018, but that challenge by no means materialized. Now, it appears Rhapsody ultimately morphed into Volt.
As a consequence of all those struggles, the studio went by way of layoffs in 2017 and 2018. A conference is established to choose place on Thursday to focus on the studio’s potential. Several of its developers are nevertheless performing remotely due to the pandemic.
Publisher 2K Online games did not instantly respond to a ask for for remark.