Cyberpunk shooter The Ascent will get a patch to fix progression-blocking bugs

The wet, ray-traced streets of The Ascent need to be a little bit easier to navigate quickly. The cyberpunk co-op match is finding another patch in the coming months that will handle numerous stubborn development-blocking bugs, and really should appear with a general performance improve as well. The builders have posted an update on their progress, and say the subsequent update should really be out soon.

Developer Neon Large states it is been closely monitoring participant comments and on the internet conversations due to the fact start, and that these have been “immensely handy for our staff.” That input has offered the list of priorities for the next update to address, which consists of a assortment of quest-connected bugs and effectiveness issues.

Neon Huge states players can be expecting the resolution for bugs that blocked the completion of a few unique quests. In the opening handful of minutes of The Ascent, you get a quest called ‘Mutual Dependencies’ that sends you to obtain and reduce a team of FullChrome gang enforcers who are likely to assault a higher-degree underworld meetup. The trouble is, in some circumstances the FullChromes in no way spawn, making it not possible to full the 2nd quest in the video game.

The impending patch will tackle this, allowing gamers to carry on on with the story. Fixes are also on the way for quest-blocking bugs in ‘Data Miner’ (mission five) and ‘Trace Protocol’ (mission seven).

The devs say they are also employing some performance improvements for Pc, and have (lastly) labored out the situation that is been avoiding ray-tracing from working for some Windows 10 buyers.

Neon Big does not specify accurately when the up coming patch is arriving, but claims it “will be deployed shortly,” together with a whole checklist of patch notes. The crew suggests it is fully commited to continue on function on The Ascent “throughout the relaxation of the yr and outside of.”

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