Crystal Dynamics Also Working On The New Perfect Dark Game

Promotional art for Perfect Dark

Picture: Microsoft

Late past 12 months it was declared that The Initiative, a new Xbox Game Studio, was commencing get the job done an all-new Fantastic Dark recreation. Nowadays, they’ve stated that they’re now finding some assist, in the sort of Tomb Raider builders Crystal Dynamics.

Here’s the announcement by itself, which is using some incredibly watchful language:

Firstly, it is pretty humorous that when you want very good push, Crystal Dynamics are a “world class team” driving game titles like Tomb Raider, and not the practice wreck that is The Avengers. And secondly, saying that a entire other studio is coming in to do the job on a video game that 9 months in the past was only becoming made at The Initiative positive does elevate some queries, which the “we’re however early in development” is hoping to head off.

Ah very well, this is however promising information! The Avengers sucks, but generally because of its persistent activity earth design, which was a catastrophe from the get-go. The new Perfect Dark is not likely down that highway, so hopefully Crystal Dynamics can get back again to the kind of “character-driven” motion stuff they were being doing so well with the Tomb Raider collection.

Curiously, The Initiative was founded by Darrell Gallagher back again in 2018, who spent a decade at Crystal Dynamics performing on game titles like Tomb Raider Legend and Tomb Raider Underworld ahead of getting to be head of the studio in time for the launch of the 2013 Tomb Raider reboot. So this announcement is not as out-of-left-industry as it may perhaps have first looked.

We do not truly know a great deal about the match by itself at this point, and all we could get from its 2020 reveal was:

The game appears to be a reboot of kinds, with video game director Dan Neuburger indicating in an interview posted on YouTube shortly just after the announcement that the studio would be “reinventing the franchise.” Aspect of that will entail earning the game’s fight extremely spy-focused, which the builders distinguished from normal first-human being-shooter fare as being additional acrobatic and less address-centered.

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