Retrogame engine ScummVM turns 20 years old, gets an update
Preservation job ScummVM—named soon after the Script Development Utility For Maniac Mansion, the motor used in LucasArts’ traditional journey games—was launched on October 9, 2001. To begin with, it was about reimplementing video games designed in SCUMM like Key of Monkey Island so they could operate on platforms they weren’t created for. Given that then,…