Kingdom Hearts producer says the team is still “undecided” on the idea of native Switch ports •

“We imagine that the Cloud edition is presently the most effective way to produce the Kingdom Hearts sequence to Nintendo Switch players.”

Kingdom Hearts collection producer Ichiro Hazama has opened up on why the group made the decision to convey the key Kingdom Hearts trilogy to Nintendo Switch by using cloud streaming and not indigenous ports.

In an job interview with our buddies at Nintendo Existence, Hazama explained: “For some time, our director Tetsuya Nomura had expressed his wish to deliver the Kingdom Hearts collection to Nintendo Swap players, him obtaining witnessed and heard the need, and so a great offer of thing to consider went into this internally.

“Bringing these titles to Nintendo Switch proved to be fairly complicated for several explanations, together with the storage capacity of the hardware, but we are energized that we have been able to make it transpire for the very first time at any time by using the Cloud services.”

When questioned if there could be native ports developed some time in the upcoming, Hazama explained it was still “undecided”.

“At this second in time, the output of a native variation is undecided,” he reported. “We feel that the Cloud edition is at this time the best way to supply the Kingdom Hearts collection to Nintendo Swap gamers, but we are constantly energized to listen to responses from our supporters and want to thank them for all their assistance.”

Nintendo created the announcement of the cloud editions all through the the latest ultimate Tremendous Smash Bros. Final character affirmation, which was Sora, the major star of the Kingdom Hearts franchise.