Bloober teases new Layers of Fear project, heading back to the easel • Eurogamer.net

Also working on new game with Private Division.

Bloober Crew, the developer guiding the psychedelic horror chills of The Medium, Observer, and Blair Witch, is teasing a new task in its Levels of Concern series.

The initial Levels of Fear released in 2016, using gamers on a surreal to start with-particular person horror journey via the ever-shifting residence of a tortured painter, and its 2018 sequel, Layers of Anxiety 2 – influenced by the golden age of Hollywood – followed a manufacturer-new protagonist on an avant-garde journey as a result of the innards of an ocean liner and their troubled previous.

Possibly amazingly then, Blooper’s first teaser for its newest Levels of Dread undertaking, as shared by IGN, will not instantly position towards a new location and protagonist. Instead, it delivers a significant callback to the authentic Levels of Concern, the moment again focussing on a tortured painter being urged to comprehensive his masterpiece.

Layers of Dread – Formal New Project Teaser.

Without a doubt, the new video (merely titled “Layers of Dread – Formal new task teaser”) shares so significantly in widespread with the first Layers of Dread – from the framing of its easel to its interval depth and typical atmosphere – that it really is not even apparent if this is a sequel or an comprehensive update of the unique sport for upcoming-gen consoles, comparable to Bloober’s Observer Redux. About all we at the moment know for sure is that it utilises Unreal Motor 5.

Blooper’s new Levels of Anxiety venture is reportedly just one of a few video games at present in the operates at the studio. As previously introduced, it truly is collaborating with Konami on a mysterious new title (persistently rumoured to be a new Silent Hill video game, irrespective of Bloober insisting if not), and an unfamiliar 3rd venture, which will be launched by Take-Two publishing wing Personal Division.

Ideally Bloober will all set to share a lot more quickly.

if (typeof runFacebookRegistrationLogin == 'function') runFacebookRegistrationLogin()

js.src = "https://join.fb.web/en_GB/all.js" ref.parentNode.insertBefore(js, ref) (doc))

Leave a Reply

Your email address will not be published. Required fields are marked *