Hey fellas! Here is my new project, the 3rd component of Land Of The Schnogot! It’s a fantasy megabuild with a strange landscape and huge bugs xD This task took me about 2 months to complete. The build has a lazy interior spammed by corridors, one particular big entrance walkway and two semi round courtyards at the back again (derpy shapes…) My emphasis for this build was diverse than section 2. I tried to get far better at detailing, strengthen depth and have much better constructions than my past develop (a bit noob-ish). So yea it’s not poor, but it doesn’t have first and intriguing wall types like in the former 1. I now hope to blend these kinds to develop superior builds 😉
Download and enjoy! 🙂
Be sure to do not claim this task as your have!
The Master Schnogot is no lengthier harmless in his island. Followed by his most effective soldiers, he has to be moved to a solution put, but he is aware the Land is not robust plenty of to battle from a mysterious effective enemy. He remembers an outdated mate living significantly from any populace, in a definitely bizarre island out of nowhere. This pal was seeking to make creatures out of alchemy. The Schnogot comes there and see an unreal landscape, the place giant insects fly close to supernatural crops. His mate delivers him to the again of the palace in which the Schnogot discovers a new child dragon made out of potions…
This project was 100% created by me and took me about 2 months. It was develop largely in solo, some stuff on Fire-Flare and a little bit on HammerCraft. Really don’t inquire why xD
Texture pack: Default! 🙂
To aid me make, I of training course used WorldEdit, VoxelSniper and a bunch of MCEdit. The total point is about 1000 x 1200 and of course reaches the height restrict P The photographs made by me and Abycia were all made with Chunky.