Wizards of the Coast is making a big-budget G.I. Joe game

Mega-toy brand name Hasbro has, via its video games division Wizards of the Coast, opened a videogame studio that is “led by market veterans from WB Video games and other AAA studios”. That’s in accordance to the position description attached to a number of listings for new roles. The studio, just referred to as “New Raleigh-Durham Studio”, will be producing a G.I. Joe match as its initially venture.

The position adverts call it a “AAA 3rd Individual Action/Experience match”, as nicely as confirming it will be multi-system. Qualifications mentioned in the listings for 4 roles (technological director, art director, lead video game designer, and lead animator) check with for experience with the Unreal motor, as properly as understanding of broad videogame features like “progression” and “exploration mechanics”.

A third-person action recreation would seem like a first rate suit for G.I. Joe, even though I assume it would be ideal for a switch-based mostly tactics game where by you consider about Cobra Island with a squad of professionals who, in contrast to XCOM grunts, all have proven expertise and personalities—wait, I imagine I just invented Jagged Alliance.

Throughout a Hasbro trader event before this 12 months, Wizards of the Coast president Chris Cocks talked about “leveraging some perennial Hasbro favorites with an eye towards acquiring them digitally”, declaring, “We will bring these makes to digital existence and establish activities that resonate with the life-style gamer in approaches that are new, refreshing and provocative.” The Hasbro brands he described were being G.I. Joe, Transformers, Micronauts, and Ouija—as in Ouija board, which, certainly, is a brand and Hasbro has owned the trademark to it given that 1948

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